A downloadable game for Windows

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Hello! I'm working on a open-world, second life style game where every choice you make matters. It's set for realism, like you need to eat and drink to survive. 
I put over 1015+ hours and 150e in the game assets, and it has 6-7 hours of game play currently. I hope you enjoy it and leave some feedback.

  1. Map is 87x85 squares big (The finished map will be 500x500 or even 2x(500x500). 
  2. Quests 85(currently)
  3. Party member 1 (Currently. More members will be added in future as I work)
  4. Interactive spells (Casting spells require to be pressed in a sequence in set amount of time to work with 100% chance of it hitting)
  5. Day/Night cycle (Unlike most of RPGMaker games, day/night here determinate if you can enter a house freely or have to pick a lock (during the night. Some events and quests  will trigger at night and quest givers/quest objective will only spawn at night (e.g.: Kill 10 owls (not an actual quest in game but for sake of reference)). 
  6. Statuses: Hunger, Thirst and Sleep (If Hunger and thirst hits 0 your character dies. As sleep goes down, so do your stats but it's not fatal)
  7. Prison System (If there are friendly NPC's around the player and he chose to steal from them, he goes to prison with two options; A) Wait (~30seconds or 2 in game days) or B) Pay
  8.  World Locations 24(170+ inside locations (including houses))
  9. Blackjack mini-game (for those who like to gamble and have fun on the side)
  10. 1000+ Interact-ables (bookshelf's, drawers, closets, boxes, etc)
  11. Lockpicking
  12. 700+ items, weapons and gear combined
  13. Crafting and Breaking 
  14. Alchemy
  15. Cooking
  16. Achievements 
  17.  Lots of events that make's you chose what to do which will shape your game experience and ending
  18. Fog of War - Rooms with doors are dark until you enter it. They go back to dark when you leave the room.  Room with no doors are normal (windows let the light in)
  19. Different Endings There will be two different endings depending on players choices 
  20. Purchasable houses - A place to call your own.
  21. Fishing- Now you can fish and gather resources for cooking and possibly earn a nice penny
  22. Steal- You can steal items, money or gear from certain enemies during battle
  23. Flavorful sounds for drink, eat,sleep, armor and weapon equip. 
  24. Spell cool downs
  25. Item weight- Now items will have weight making player chose what to carry on him
  26. Bank/Storage- Players can store stuff and gold in banks for a small fee just like real life!
  27. Aftermath window- People have now more insight on what spoils they got, how much xp they got and xp growth! What fun to be had with more stats !

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Click download now to get access to the following files:

RPG MAKER PROJEKTv0.7.3.exe 679 MB
RPG MAKER PROJEKTv0.7.7.exe 694 MB

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