News #2.5
Hello people! A small heads up or news (however you want to call it) is out!
I worked hard on new update and it should come out around 20th. I put some 14 hours in this update alone! I edit lot of stuff, like I added a lot of shadows on boxes, world map walls, chests and buildings as well adding shadows inside tents to give it more closed off feeling. This is just small part, maybe 1% of upcoming update. To give you idea how much it took me just to edit shadows: "I have 185 indoor location's and not counting caves, dungeons, hideouts."
The biggest changes are in how crafting works, mainly how you create Copper, Iron, Tin, etc bars. From new update players will have to smelt ore and heat it inside furnace to craft a Ingot and then combine it with unrefined ore inside the furnace to craft Bars. This is to give more realism to players and not just press inside CRAFTING tab a button and get item. I will see if I can do something with potions and food so it gives more flavor to the game.
And the biggest thing that took me some 10 hours just to edit with events is PURCHASABLE HOUSING! Right now there is only one house to buy for 2000g. It will give player alternative so you can chose if you want to go to city and sleep, do blacksmith stuff, refill bottle for water, make garden so you can get material to make food and other stuff. The house is mining specific. After this update I will make a house and make like a lake so people can fish or grow own herbs for alchemy. The housing area is only half-customization and will probably lag a bit since it has A LOT of event's on it, but after the update I will see how can I decrease the number of event's to improve lag. I added small "teaser" of area which you can buy without having anything build on it.
There are a lot of small things like new quests (4, now the number of quests is 94), event's, rework of prices of items, etc. Anyway, hope the update will hit 20th-ish of this month and hope for more suggestions, bug reports and other stuff from players.
And a reminder:
I'm trying to gather money to buy STEAM Direct to publish the game there to reach bigger audience, don't worry game will be F2P.
I'm still at 10/100$ and still jobless for 6 years. If anyone feels freaky to help out with that, you can visit my twitch account ( www.twitch.tv/cookiesneedlove ) and donate via bits or stuff, add me on STEAM if want to help out via STEAM Gift Code ( https://steamcommunity.com/id/cookiesneedlove/ ) or just PM here if want to help out. I know I'm e-begging, but as of now I can't spend anymore money on RPGMAKER or STEAM since I need to live (sadly the sweet release of death is probably far).
I'm 32 players away from having 1000 people downloading the game on all three platforms (itchio, indiexpo,rpgmakersite). I definitely have more if I count Facebook, but the info isn't showing on how many people downloaded it for some reason on the game page.
Trailer:
Posting soon hopefully!
Get Dreams of Adventure
Dreams of Adventure
Open world, Choice Maters, Real-life like, RPG, RPGMaker, Simulator, second life, adventure
Status | In development |
Author | Cookies Need Love |
Genre | Role Playing |
Tags | Fantasy, Meaningful Choices, Medieval, Open World, Pixel Art, RPG Maker, secondlife |
Languages | English |
More posts
- 2.2.9 Fixing bugs with off-STEAM download link87 days ago
- 2.2.8 Crash and bug fixesSep 01, 2024
- v2.2.7 Mini update to fix few issues and buggs + small addonsMar 26, 2024
- Im back on game developmentOct 10, 2023
- 2.2.5 Crash fixJul 09, 2023
- 2.2.4 Crash fixMar 07, 2023
- Return to workFeb 08, 2023
- NewsNov 04, 2022
- #10 at Game Development Championship again!Oct 07, 2022
- 2.2.3 FixesSep 29, 2022
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